![]() ![]() Jump to science fiction Planet / World / continent Generators (Planetmaker 3D tool, Experlicious, Donjon, Davidson Tectonics, Map to Globe, Grand Designer on Steam).Jump to free RPG fantasy City Generators (Watabou Fantasy City Maker, Watabou City Painter, Watabou’s Village generator, link to Watabou’s main page, Oskar Stalberg, Inkwell’s NES style fantasy town and villages, RPG City ASCII, Metro Map Maker, This City Does Not Exist, Anvaka’s City Roads OSM street generator, Ankit Choudhari’s City Generator, Probable Train’s city map generator, Phiresky’s City Street Generator, Jake Lem’s City Generator, as well as several download-only links: Mikouaji, Line Kernel, Delca, Subversion, City Gen, and Parametric City generators.).Jump to Fantasy Country, Kingdom and Continent generators (features Agzaar, Redblob 3D tool, Mewo2 procedural tool, beaglemage’s Python Script, Watabou’s Perilous Realms generator).Semi-regularly updated, as new resources cross my table. If you know of a fantasy map generator or program not on this page, email it to me and I will add it!Įventually this will become the best list of free fantasy cartography resources for my clients to make sketches and anyone searching to make a totally free map for their tabletop game campaign. Also I add review notes on how to use these programs. I update this semi-regularly with new map generators, new examples from these free map creation apps. I’m Tiffany Munro, fantasy world maker, world building consultant, and cartographer.Ĭan’t draw? Here’s an extensive list of free fantasy map generators and name generators! (I will also make up names on request) You could use these to create a free map or base for something you’d like me to customize. Powley has presented at FETC2017, the SCCSS annual conference, spoken at a SCASA Meeting and to TransformSC Steering Committee, led professional development sessions, and individually mentored teachers in multiple areas. He is an advocate of improving student engagement and learning through game inspired design and has been honored to serve as the Horry County Schools Social Studies Blended Learning model exemplar for two years. Powley has been honored to receive several accolades including the SC Council on the Social Studies Teacher of the Year award in 2015 and the Horry County Schools Tech Innovator Award. For the last several years he has transformed his classroom based on the principles of game inspired design. Powley is a 16 year teaching veteran and is currently the dual enrollment American History teacher at the #1 ranked high school in South Carolina. Students could feel the caves heading to a dungeon, be tempted to cross the ocean rather than pass through an inhabited land, or take the mountain pass instead of the glacier.Įven if it doesn’t pan out this is a super fun thing to play with and I hope you all have a chance to check it out! ![]() A visual representation, possible painted and labeled, with the size and scale of the 2D map might make for some interesting game play dynamics. My printer will print a maximum size of about 140mm but I can upload the map to some CAD programs and create chunks that I can the join together so a decent sized 3D map is a possibility. And this means that with just the basic downloaded model I was able to quickly 3D print the fantasy map in just over 6 hours in high detail! That means that the map can be uploaded to CAD programs and other 3D modeling software. What is more interesting is that the 3D map can also be downloaded as a 3D. The latest version of the website offers not only the standard map which is EXTREMELY detailed and makes fantastic 2D posters but it now also offers a “glode” AND 3D mapping. I checked in with the website for an idea I had for next year and immediately lost 2 hours after school The site has layers upon layers of customization possibilities. I warn you this website is a time vampire so enter carefully. The map was created using the Azgaar Fantasy Map Generator. ![]() ![]() One of my favorite pieces of the game though was the giant 8×6 foot game board on the wall. I ended up adjusting in the 2nd half of the year just as the actual COVID Pandemic was hitting. I had envisioned each of my 6 classes working together to defeat the time zombies but after a month or so the students stopped playing the way I had envisioned mostly because it was too complex and communication was too difficult. The game worked well from individual class review but the inter-class collaboration fell flat. A couple years ago I had developed a big Pandemic board game style inspired classroom game called Echoes of the Past. ![]()
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